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Game Design in Unity

Explore the course content for Game Design in Unity (Bailey) and Game Design in Unity (Lawson)

Mike Javor avatar
Written by Mike Javor
Updated over 5 months ago

Note: This article refers to a legacy version of our Unity course. We strongly recommend using our most recent course, Game Development in Unity.

Course Overview

The Game Design in Unity course teaches the fundamentals of designing a game using the most widely accessed and preferred editing engine in the world. The intent of this course is to prepare high school students with the industry related skills needed for the workplace and higher learning environments.

By the end of this course, they will understand the design planning process, be knowledgeable of industry related careers, and be able to navigate the Unity environment in order to create 3D games.

What's Covered in Game Design in Unity

Game Design in Unity (Bailey) Course Overview

Image depicting the course overview of Game Design in Unity (Lawson)

Game Design in Unity (Lawson) Course Overview

Image depicting the course overview of Game Design in Unity (Lawson)

Learning Environment

Students will access lessons through the CodeHS platform and perform activities directly within the Unity Editor. Students and instructors will need to sign up for a Unity account and download Unity Hub and Unity Editor in order to complete this course. Find out more in our Unity: Technical Help and Troubleshooting article.

Prerequisites

Game Design in Unity is designed for high school students with a basic level of technical proficiency or exposure to digital design. Students do not need a background in programming

Hardware Requirements & Installation

This course requires downloading the Unity Hub and Unity Editor version 2020.3.12.


Still have questions? Email us at hello@codehs.com.

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