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Start by creating a playlist, creating an assignment, or creating a Karel Sandbox program.

  1. After you’ve written the description and solution code for your program, select the Karel Worlds tab and choose Edit Karel Worlds.
  2. This shows Karel’s starting world. To edit this world or add a solution world, choose Edit. You can add walls, balls, rows, columns, and change Karel’s direction. Click save after making changes. If you are making a custom Karel world, you should click Save and Publish to make sure students can see your changes. 
  3. To create a solution world or a result world, you should select, Add Solution. This is what the world should look like after students run the program. Make sure to hit Save after you finish making your changes!
Animated .gif showing how to Edit Karel Worlds

 Still have questions? Contact our team at hello@codehs.com to learn more!

 

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