Note: Please note that student devices must be able to download and install the Unity platform--this will not work on Chromebooks. View all system requirements for Unity: Unity Requirements Documentation
The Game Design in Unity course teaches the fundamentals of designing a game using Unity, the most widely accessed game editing engine in the world. The intent of this course is to prepare high school students with the industry-related skills needed for the workplace and higher learning environments.
This course teaches students the fundamentals of game design by using Unity's game engine. By the end of this course, students will understand the design planning process, be knowledgeable of industry related careers, and be able to navigate the Unity environment in order to create their own 3D games.
What's Covered in Game Design in Unity
The first semester course teaches students the fundamentals of game design by using Unity's game engine. The first semester course prepares students for the second semester course of Game Design in Unity.
The second semester course continues with principles in Game Design using Unity.
Game Design in Unity is designed for high school students with a basic level of technical proficiency or exposure to digital design. Students do not need a background in programming.
Hardware Requirements & Installation
Student devices must be able to download and install the Unity platform, available here: Download Unity from Unity3d.com. Installing Unity is covered in Module 3: Unity Fundamentals.
No additional purchases or licenses are necessary.
Chromebooks do not support Unity.
To see all Unity system requirements, view documentation here: Unity Requirements Documentation
Demo Program: Scene Building
Demo Program: Prefabs and Cameras
Game Design in Unity Course Webinar Recording
This webinar was hosted on May 20th, 2021.
[View the webinar slides here.]